All-in-one atlas workbench. ๐Ÿ“– Learn how to use the tool ๐ŸŽจ Learn about materials
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1๏ธโƒฃ Upload Atlas drop a texture atlas to begin

Drop your texture atlas, choose the tile size, and slice it into editable elements. Right-click any element afterwards to make it seamless, build transitions or assign materials.

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Drop atlas here or browse
PNG ยท JPG ยท BMP ยท WebP ยท TGA

Slice Atlas cuts the whole image on a uniform grid. Pick tilesโ€ฆ lets you set the grid and choose which cells to import โ€” great for ripping one texture or stitching from several atlases.

๐Ÿ“ Pick your tile size deliberately. Every map atlas for a texture set must share the same dimensions โ€” if youโ€™ll export some maps now and others in a later pass, use the same tile size and layout each time so Tomb Engine can line them up.

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No atlas yet? Create a blank one (using the tile size above) and add textures one at a time.